Special Harvest: Night of the cursed crops
On Special Harvest: Night of the cursed crops, I was a scripter/level designer. My duties included:
Scripting the planting and collection systems
Scripting the useable plants
Making the planting/equipment menu
Creating seed and planting boxes
Scripted enemy trap for final level
Scripted jump shrooms for player mobility
Player UI
Main/Pause Menu
Made/Designed level 3
Planting menu / Growth system
Enemy Trap
Wilting / Tilling system
Jump Shroom
Main / Pause Menu
Throwable plants menu